DevOps Programmer
Machinegames Sweden AB
Devops utvecklare
- Omfattning: Heltid
- Varaktighet: Tills vidare
- Anställningsform: Tillsvidare- eller tidsbegränsad
Beskrivning
MachineGames is looking for a DevOps Programmer to own and evolve the apps, tools and infrastructure powering our upcoming games. To thrive in this role, we believe you enjoy working in a small team where you have a lot of impact.
You will work across the stack, evolving our apps while also keeping an eye on overall system performance. Expanding our infra-as-code, monitoring and alerting. Performing troubleshooting, root-cause analysis and expanding documentation.
Founded in 2010, MachineGames consists of seasoned, passionate and talented developers recognized for unique creative vision and ability to fuse intense first-person gameplay with immersive narratives, all
within beautifully detailed worlds. The studio is best known for developing games in the Wolfenstein-series and, most recently, the development of the critically acclaimed Indiana Jones and the Great Circle.
Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our studio values:
- We value Team performance over individual performance
- We practice an open door policy
- We deliver what we promise
- We give constructive and actionable feedback
- We practice ownership and accountability
- We learn from our mistakes.
Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital, Stockholm. It has a historical heritage reaching back to pre-medieval times.
This is a permanent onsite position starting as soon as possible. We will support your relocation and/or your application for work permit if you do not have one or are not an EU citizen and/or not currently residing in Sweden.
Responsibilities
- Collaborate well with producers, programmers, QA and IT in the day-to-day development of our projects.
- Own internal and external infrastructure supporting our projects and tools, with support from system owners.
- Own and extend build services while respecting platform and design constraints.
- Own and extend other development critical tools such as version control systems.
- Own alerting and monitoring of all relevant tooling. Troubleshooting, debugging and doing root-cause analysis as needed.
- Own documentation of critical infrastructure and processes.
Qualifications
- Strong experience of developing systems in Python and Typescript writing code that is clean, professional, well commented and maintainable.
- Strong experience with public cloud providers (Azure preferred) and hybrid environments.
- Strong experience of CI/CD concept and tools (Jenkins, Git, Perforce, custom built system)
- Strong experience with containers and orchestration platforms (Kubernetes, Rancher, RKE2).
- Strong knowledge of Kubernetes networking, Ingress controllers, ALBs, DNS.
- Experience with Infrastructure as Code and GitOps (Ansible, Argo and Arc preferred) in a mixed Linux and Windows environment.
- Experience with troubleshooting and debugging apps using a full-stack approach, moving between infrastructure, code, databases and networking.
- Experience setting up monitoring, alerting and visualizations (Arc and ADX preferred)
- Experience shipping AAA games.
- Experience doing integrations with first party publishing platforms, such as PlayStation, Xbox and PC storefronts.
- Experience writing C++ code in production environment.